Archive for the ‘Simon's Top 40 Games’ Category

My Top Games: 19. Braid

Wednesday, July 21st, 2010

Braid (Header)

Music from Braid by Sieber, Kammen, Fulton and Schatz

You, now.

You, now.

You’re in a familiar world, full of green hills, floating girders, pirahnas leaping out of pipes with a thoughtless snap and small creatures with no care in the world walking to and fro. You run, you bounce on enemies, who fall below you, beyond the deepest pits you can see. There is a princess to be rescued and there is little time to lose..

But then you look around more closely. The world around you is melting. Its neither solid nor liquid, like a dream. The creature flies from the ground, you run backwards, bounce on him again and he is brought back to life. His face is still, as if nothing had happened.

Confused, you run forwards. Enemies hurry towards you. You stop in your tracks, as do they, the world turning silent. Like a photograph, familiar yet dead.

You ain’t in mushroom kingdom, you’re in MUTHA FUCKING BRAAAAAAAAAID!

.woN .uoY

.won ,uoY

Although “Time Slip” which I covered earlier is much more brutal with its exploration of space and time, its ultimatly Braid’s solid production that’s made me place this above, although being one of the few people who knew about “Time Slip”, it was frustrating to say the least when Braid received critical acclaim for innovation for a game addressing space and time. That aside, Braid is still a brilliant brilliant game.

At its core, Braid is Super Mario meets Requiem for a Dream. Everything else is a profound exploration of space and time. But its mostly grim and emo. The games melting watercolour artwork and soothing music (Play at the top of the page if you haven’t already) are the major contributors to the mood. You’re transported into this surreal alternate world.

Dont lie. You were thinking the RIGHT throughout the game.

Dont lie. You were thinking the RIGHT throughout the game.

There is a much deeper meaning to the game intended, which has been discussed and analyzed to death by its core fans. The most popular theory though suggests that Tim is a scientist who was once deeply involved with the development of the Atomic Bomb, and Braid is his self-exporations into the depths of his mind..

UGH FORGET THAT, ITS ABOUT THIS LITTLE DUDE IN A SUIT

Purchase Braid from Xbox Live Marketplace, Playstation Network or Steam

Braid (C) Number None Inc.

My Top Games: 20. Dynamite Headdy

Thursday, July 8th, 2010

Dynamite Headdy

What does your head do Rayman? Exactly, fuck you.

What does your head do Rayman? Exactly, fuck you.

North Town Theme (Hosted by Kingdom Hearts Insider)

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Oh lord, its been WAY too long since I’ve posted one of these lil’ articles here. For a while I was considering taking it over to Tumblr, but it doesn’t quite satisfy my needs. I’ve had no real enthusiasm to continue this series for some reason, but I cant wait to share a couple of my thoughts with some games later on..

So I cant sit here forever, I’ve got to wrap this series up.. perhaps if I just continue typing like this, something will come out. Right now, I have no idea what to write about this game, all I can remember is it was my absolute favorite game in primary school.

The game was banned in the USA for its extensive use of subliminal advertising. Sponsored by TARGET, TARGET, TARGET.

The game was banned in the USA for its extensive use of subliminal advertising. Sponsored by TARGET, TARGET, TARGET.

If the amount of imagination pumped into this game were equivalent to milk poured in cereal, then your entire mother fucking house would be flooded. From the get-go, you’re treated to an incredibly rich cutscene, thrown into an action packed chase, then as you play, you find something is always happening and changing. I had not seen this level of detail and creativity in a game up until this point.

All this before you even discovered the many power-up heads at your disposal. My favourite was probably the vacuum head, which allowed you to clear entire screens of enemies with ease. As you’d continue the game though, you’d very soon rely on your head to navigate around the level. Throwing your oddly decapticated skull around, you’d shove HUGE BALLS into your mouth then get thrown off the ground. It was like a dynamic itteration of Bionic Commando for kids, but more gay.

Miss Dynamite earnt her nick-name by giving her producers lots of head.. and gaining secret bonus points.

Miss Dynamite earnt her nick-name by giving her producers lots of head.. and gaining secret bonus points.

Alas however, the game taunted me with its ruthless difficulty. With power ups and a gripping system that gave you immensely enjoyable dynamic momentum, you couldn’t help but dick about in this colorful world of puppets. Thus usually, I’d be dead just after the nutcracker… giant robot dog… thing..

I was 9 at the time though! During university however, in a spell of nostalgia, I dedicated myself to completing the entire game. After grinding hard for almost an hour, collecting as many SECRET BONUS POINTS as possible, I was ruthlessly defeated late into the game. I was 21, and I still couldn’t beat this son of a bitch game.

This is probably why I’ve put off this god damn review until now. This game exists just to taunt me. I’ll never be able to conquer the cat, robot, thing with the awesome music, and shit.

You know what, I dont fucking care anymore. Dynamite Headdy is totally gay anyway.

Play Dynamite Headdy on “Mega Drive Collection” for Xbox 360 or PS3

Dynamite Headdy (C) SEGA

My Top Games: 21. Metal Gear Solid

Monday, February 15th, 2010

Metal Gear Solid

Metal Gear Solid Theme (Hosted by Kingdom Hearts Insider)

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I briefly played the Metal Gear Solid demo when I was boarding school over 10 years ago. It was a surprisingly embracing experience, with an arcade feel about it, perhaps since the game for the most part is technically played in 2D. It wasn’t a game I immediately became excited about though. I had never played the original NES version, or too many action games in particular, so the Metal Gear experience came and went.

It wasn’t until the looming release of Metal Gear Solid 4 for Playstation 3 that I decided to invest myself in the series. Grabbing the series in 2008, the second and third instalment didn’t do much for me honestly, but the first game for Playstation One got me hooked. It’s an incredible game, and I’m ashamed for not playing it throughout those years.

Oh right.. erm, gameplay footage…

(P.S. Egoraptor, I tried embedding your NG movies so you could gather revenue, but it didn’t work. Sort your shit out dawg! <3 )

Honestly, like Half Life 2, there’s not too much I can say about this game, except its just completely engrossing. I’m no Metal Gear die-hard fan, all it is to me is an incredibly great game. I spent a good week addicted to it back when I grabbed myself a copy though. The game was surprisingly cinematic, considering it was a Playstation one game! Its something you just take for granted now, but thinking about it, this game would have left a hefty impression in the industry.

Its something the series seemed to take pride in, the final instalment practically being more movie than gaming. When I was told to grab some popcorn before playing the game, I simply laughed. Oh how wrong I was, with an introduction cinematic of around half hour, and a end-game cinematic of just over two hours!

As for the first game though, everything is balanced nicely. Highlights for me include the Psycho Mantis boss of course, as well as the range of gadgets and weapons you could use. The game had charm you’d find in old BBC Micro games though. Throughout the game, you could use cigarettes and cardboard boxes for little beneficial use, well, with a couple of notable exceptions.

Metal Gear Solid was simply crazy fun!

Purchase the original Metal Gear Solid on the Playstation Network

Metal Gear Solid (C) Konami