My Top Games: 28. Soul Calibur

November 4th, 2009

Header - Soul Caliber

Soul Caliber -- The Stage of History (Hosted by Kingdom Hearts Insider)

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

I’m really not a fan of fighting games at all. Its a tired and dated format, but more to the point, I totally suck at them. Enter Soul Calibur however, not only is it unique in its visual presentation, but it was damn damn fun to play. For me, the best thing about this game were the controls. Whereas in other games such as Tekken, you would have to research these strange button combo’s, in Soul Caliber, each combination had context. With a combination of directions, vertical and horizontal attack, the character ended up performing a move which somewhat matched the motion of the button combo. For me, it gave you a sense of freedom to experiment with your character. If your character somehow pulled off a crazy new move, you wouldn’t be scratching your head to how you did it as other games, you’d recognize the jist of the move and know where to take it from there.

The game was packed with a multitude of extras also, in the quest mode. It seemed that whenever you completed a stage, you would unlock, something, be it a costume, stage, concept art or music. There was several depths to this game, both in terms of content and design, that I had never experienced beforehand. Whilst I was never really a fan of Street Fighter or Mortal Kombat, Soul Calibur got me addicted.

Buy Soul Calibur on Xbox Live Arcade

Soul Calibur (C) Namco-Bandai

blog comments powered by Disqus