Guinness World Records™: The Videogame
“The best mini-game collection we’ve played on the Wii.” Eurogamer
I made contributions to the Nintendo Wii, Nintendo DS and iPhone / iPod Touch versions of this game.
2D Character Animation
For Guinness World Records: The Videogame, I produced the majority of minigame related 2D character animation, which is heavily focused upon during these cutscenes, including the “Sheer-a-sheep Sheep”, “Pluck-a-turkey Turkey” and “Rocket-launch Monkey”.
3D Character Animation
In addition to my 2D contributions, I also produced a large amount of 3D character animation. Notable examples include all player animation in the “BMX Long Jump”, “BMX High Jump” and “Unicycle” stages on all platforms.
